package com.oxymore.jbnetapi.wow.character.items;

public class CharItems {
    private int averageItemLevel;
    private int averageItemLevelEquipped;
    private EquippedItem back;
    private EquippedItem chest;
    private EquippedItem feet;
    private EquippedItem finger1;
    private EquippedItem finger2;
    private EquippedItem hands;
    private EquippedItem head;
    private EquippedItem legs;
    private EquippedItem mainHand;
    private EquippedItem neck;
    private EquippedItem ranged;
    private EquippedItem shirt;
    private EquippedItem shoulder;
    private EquippedItem tabard;
    private EquippedItem trinket1;
    private EquippedItem trinket2;
    private EquippedItem waist;
    private EquippedItem wrist;

    public int getAverageItemLevel() {
        return averageItemLevel;
    }

    public void setAverageItemLevel(int averageItemLevel) {
        this.averageItemLevel = averageItemLevel;
    }

    public int getAverageItemLevelEquipped() {
        return averageItemLevelEquipped;
    }

    public void setAverageItemLevelEquipped(int averageItemLevelEquipped) {
        this.averageItemLevelEquipped = averageItemLevelEquipped;
    }

    public EquippedItem getBack() {
        return back;
    }

    public void setBack(EquippedItem back) {
        this.back = back;
    }

    public EquippedItem getChest() {
        return chest;
    }

    public void setChest(EquippedItem chest) {
        this.chest = chest;
    }

    public EquippedItem getFeet() {
        return feet;
    }

    public void setFeet(EquippedItem feet) {
        this.feet = feet;
    }

    public EquippedItem getFinger1() {
        return finger1;
    }

    public void setFinger1(EquippedItem finger1) {
        this.finger1 = finger1;
    }

    public EquippedItem getFinger2() {
        return finger2;
    }

    public void setFinger2(EquippedItem finger2) {
        this.finger2 = finger2;
    }

    public EquippedItem getHands() {
        return hands;
    }

    public void setHands(EquippedItem hands) {
        this.hands = hands;
    }

    public EquippedItem getHead() {
        return head;
    }

    public void setHead(EquippedItem head) {
        this.head = head;
    }

    public EquippedItem getLegs() {
        return legs;
    }

    public void setLegs(EquippedItem legs) {
        this.legs = legs;
    }

    public EquippedItem getMainHand() {
        return mainHand;
    }

    public void setMainHand(EquippedItem mainHand) {
        this.mainHand = mainHand;
    }

    public EquippedItem getNeck() {
        return neck;
    }

    public void setNeck(EquippedItem neck) {
        this.neck = neck;
    }

    public EquippedItem getRanged() {
        return ranged;
    }

    public void setRanged(EquippedItem ranged) {
        this.ranged = ranged;
    }

    public EquippedItem getShirt() {
        return shirt;
    }

    public void setShirt(EquippedItem shirt) {
        this.shirt = shirt;
    }

    public EquippedItem getShoulder() {
        return shoulder;
    }

    public void setShoulder(EquippedItem shoulder) {
        this.shoulder = shoulder;
    }

    public EquippedItem getTabard() {
        return tabard;
    }

    public void setTabard(EquippedItem tabard) {
        this.tabard = tabard;
    }

    public EquippedItem getTrinket1() {
        return trinket1;
    }

    public void setTrinket1(EquippedItem trinket1) {
        this.trinket1 = trinket1;
    }

    public EquippedItem getTrinket2() {
        return trinket2;
    }

    public void setTrinket2(EquippedItem trinket2) {
        this.trinket2 = trinket2;
    }

    public EquippedItem getWaist() {
        return waist;
    }

    public void setWaist(EquippedItem waist) {
        this.waist = waist;
    }

    public EquippedItem getWrist() {
        return wrist;
    }

    public void setWrist(EquippedItem wrist) {
        this.wrist = wrist;
    }

    @Override
    public String toString() {
        return "CharItems [averageItemLevel=" + averageItemLevel
                + ", averageItemLevelEquipped=" + averageItemLevelEquipped
                + ", back=" + back + ", chest=" + chest + ", feet=" + feet
                + ", finger1=" + finger1 + ", finger2=" + finger2 + ", hands="
                + hands + ", head=" + head + ", legs=" + legs + ", mainHand="
                + mainHand + ", neck=" + neck + ", ranged=" + ranged
                + ", shirt=" + shirt + ", shoulder=" + shoulder + ", tabard="
                + tabard + ", trinket1=" + trinket1 + ", trinket2=" + trinket2
                + ", waist=" + waist + ", wrist=" + wrist + "]";
    }
}
